I just played a totally wicked game of Risk, which I won (and I never win). For Risk players out there - this will be fun:
I started my turn with 8 + 15 armies from cards. In an all-or-nothing effort, I fought another player down to the wire, and beat him. I then took his 4 risk cards, in addition to my remaining 2. Due to some fun bits of game rules I had to immediately cash in cards, and luckily I now had 2 whole sets. So I had 20 + 25 armies to place in the middle of my turn. At this point the 2 remaining players forfeit.
Woohoo!
"Still, it's a real good bet, the best is yet to come." ~Frank Sinatra
August 24, 2008
Risk
at 12:01:00 AM
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2 comments:
i thought that the max card rule applied if you had 5+ cards. So if you had six cards and you used three of them, then you would have three left, which is perfectly fine.
Ok, never mind the rule is if you get 6+ cards you can turn in all your matches.
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